OPENING LOG FOR ACT ONE:
Captain’s Log, Stardate 7218.4
“This is Captain Darius Sarratt of the USS Saturn. After nearly eight months of exploring uncharted systems, we’ve received a faint, intermittent distress signal from an unidentified vessel on the surface of a recently terraformed world—designation Proxima A-7. The signal cuts in and out, as if the transmitter were barely functional. Scans show the atmosphere and conditions are now habitable, though the system was reported abandoned after terraforming work finished nearly a decade ago.
The distress beacon is of Federation origin, yet no ships were scheduled to pass within light-years of this sector. It’s unsettling, to say the least. Initial readings indicate one possible life sign, but the signal is too weak for clear identification. Whoever’s down there, they’ve been waiting for some time. Long-range telemetry shows the terrain surrounding the crash is rugged, with high cliffs and thick forests, something unexpected on a terraformed planet.
I’ve ordered an away team to prepare for surface deployment. I’ll be joining them personally to determine the source of the signal and, if possible, to bring the survivor—if there is one—back safely. There’s an air of mystery surrounding this abandoned world and the lone figure beneath its skies.
Captain Sarratt, signing off.”
SUPPLEMENTARY LOG TO OPEN ACT TWO:
Captain’s Log, Stardate 7218.6
USS Saturn, Proxima A-7, Surface Expedition
“We’ve made planetfall on Proxima A-7. The landing zone was more unstable than initial scans indicated—fractured cliffs, thick canopy cover, and dense magnetic interference. Lieutenant Vega had to make manual adjustments just to keep our transport pattern stable. We are now approximately two kilometers from the source of the distress signal.
What we’ve found so far raises more questions than answers. The vegetation here is… unusual. Some of it shows genetic markers from Earth species, but with mutations that shouldn’t exist outside of a controlled laboratory—certainly not on a terraformed planet abandoned for nearly a decade.
We located the wreckage of a Federation science vessel—USS Osprey—at the bottom of a ravine. Records show the Osprey was lost 12 years ago along the Romulan Neutral Zone. How it ended up here, with no sign of warp trails or impact debris, is a mystery that defies all current explanations.
Inside the wreckage, we found one survivor: Commander Lira Thane. She’s disoriented but alive. Thane claims she’s only been here a few weeks, yet our scans confirm the ship’s condition matches over a decade of exposure. Temporal anomalies are the most logical hypothesis… but I can’t shake the feeling something else is at play.
And then there’s the matter of Thane herself. Her biosigns are inconsistent with her Starfleet medical records. Vega suspects genetic drift or manipulation. I’m not ruling out anything at this point.
I’ve ordered immediate quarantine protocols. If this planet holds a secret, we’re standing at the threshold. I have a responsibility to my crew… and to Commander Thane. But there’s an undercurrent to all of this—like a puzzle missing its central piece. And we’re running out of time to solve it.
End log.”
- Does the away team encounter hostile fauna influenced by the temporal anomaly?
- Do they get cut off from the USS Saturn due to a planetary phenomenon?
- Does Commander Thane show signs of being something other than what she appears?
Awesome! Let’s build a scene for Act Two with dialogue, choices, and stakes. This can be your first big confrontation with Commander Lira Thane, and a chance to test Captain Sarratt’s values and skills. I’ll also toss in possible outcomes, so you can steer the narrative as you like.
🌌 Scene: The Survivor and the Secret
Setting: Wreckage of the USS Osprey, deep in a forested ravine on Proxima A-7. It’s getting darker, and the away team’s comms with USS Saturn are weakening. Inside the derelict ship, lights flicker, and bulkheads creak. There’s a faint hum—like a dormant system waiting to power up.
Who’s Here?
- Captain Darius Sarratt (You)
- Commander Lira Thane (Mysterious survivor)
- Lieutenant Vega (Science Officer, handling scans)
- Ensign Korrin (Security, keeping an eye on things)
Opening Description
The air inside the Osprey is stale. Dim emergency lights cast long shadows through the ruined corridor. Thane sits on a cracked bench in the medbay, her uniform tattered but intact. She seems… too calm. Her eyes flick toward Vega’s tricorder every few seconds, calculating.
Dialogue Exchange
Sarratt:
“Commander Thane, your ship’s logs place the Osprey’s disappearance at Stardate 6091.1—twelve years ago. Yet you claim you crashed here just weeks back. Explain.”
Thane (expression flat):
“I don’t know. We hit an energy distortion near Proxima A-7. We were pulled out of warp and… the next thing I remember is waking up in the wreckage. Alone. The logs are wrong.”
Vega (whispering to Sarratt):
“Sir, her cellular degradation suggests… accelerated regeneration. But there are inconsistencies—her genome has been altered. Not by natural means.”
Thane (fixing her gaze on Sarratt):
“I’m not your enemy, Captain. But you need to leave. Now. Before it’s too late.”
➤ Option 1: Push for the Truth (Diplomacy/Command)
Action:
Calmly but firmly insist she tell you everything she knows.
Dialogue Example:
“You called for help. I came. But I can’t protect you—or my crew—if I don’t understand the danger. Trust isn’t optional anymore, Commander.”
Possible Roll:
Command + Presence / Insight.
Success: Thane opens up. She reveals they found a temporal rift generator on the planet and it activated after their crash. She may not be herself anymore.
Complication: She’s being controlled by an external force… or her memory is fractured.
➤ Option 2: Scan Her Secretly (Science/Engineering)
Action:
Signal Vega to conduct a deep scan while you keep her distracted.
Dialogue Example:
“We’ll take you back to the Saturn. Medical can help with your recovery. Let’s get you to your feet.”
Possible Roll:
Science + Reason.
Success: You detect residual Iconian nanotech in her bloodstream—ancient and highly advanced.
Complication: She notices the scan, becomes hostile, or triggers a defensive mechanism (maybe she’s not fully in control).
➤ Option 3: Prepare for Hostility (Security/Daring)
Action:
Signal Korrin to be ready to stun Thane if she moves aggressively.
Dialogue Example:
“We’ll be leaving now, Commander. Vega, mark the coordinates. Korrin… stay close.”
Possible Roll:
Security + Daring.
Success: You get the drop on her if things go south.
Complication: She’s already ahead of you. Something activates—a pulse of energy disables weapons, or worse.
Outcome Ideas for Any Choice
- Discovery of the Rift Generator underground.
- Thane changes—maybe physically, maybe mentally. Alien tech might be rewriting her.
- The planet reacts—wildlife becomes hostile or the forest closes in.
- Temporal distortions increase—time loops or deja vu moments.
🧭 Values Tested
- “Information is Power” – Do you risk everyone’s safety for more intel?
- “We Are All Connected” – Do you trust Thane, even when it’s risky?
- “Act with Confidence” – Do you stay cool under pressure?
🌟 Optional Cliffhanger for Act Two’s End:
As the away team tries to leave the Osprey, an energy surge erupts from Thane or the ship. The forest outside goes deathly silent. Then…
“Sir!” Vega shouts. “The rift is opening—time is fracturing!”
The world around you blurs, voices echo at odd angles. And Thane—her face half-lit by eerie energy—smiles faintly.
“I told you… we shouldn’t have stayed.”
🎲 Want to Roll on the Probability Matrix for Any Big Questions?
For example:
- Is Thane still Thane?
- Can the rift be stabilized?
- Is the Saturn still in orbit?
Let me know if you want dice mechanics for that!
We decided on rolling on Option 1: Push for the Truth (Diplomacy/Command)
🎲 Roll Results
- Dice rolls: 3 and 6
- Successes: 2
✅ Success!
Captain Sarratt’s calm but commanding presence gets through to Commander Lira Thane. She hesitates for a long moment, her expression caught between fear and relief. Then she speaks, her voice quieter, raw with emotion.
🖖 Thane’s Confession (Scene Continuation)
Thane (softly):
“We found something beneath the surface… an ancient structure. It wasn’t supposed to be there. We triggered… something. The Osprey crashed as a result. But I don’t think I survived that crash, Captain. At least, not in the way you mean.“
Vega (whispering to you):
“Sir… her DNA is stabilizing as she speaks. Something’s syncing with her nervous system.“
Thane (leaning in, intense):
“There’s a temporal rift generator buried under this world. It’s active. That’s why time is fractured here… why I’m fractured. It’s pulling me apart, rebuilding me, over and over again. And it’s getting worse.“
She looks up, her eyes shining faintly with unnatural light.
“If we don’t shut it down, this entire sector could collapse into a temporal anomaly. But if you shut it down… I might not survive.“
🪐 Next Choices for Captain Sarratt
- Commit to Saving Thane AND Shutting Down the Generator
- Lead a mission into the ancient structure beneath the surface.
- Risks: Temporal distortions worsen, crew safety compromised.
- Focus Solely on Closing the Rift to Save the Sector
- Cold logic: Save the many, lose the few.
- Risks: Thane’s likely death, potential personal consequences.
- Evacuate and Call for Reinforcements
- Buy time, but the anomaly may expand uncontrollably.
🌟 Values at Stake:
- “We are all connected despite being worlds apart” (Trust and compassion for Thane.)
- “Information is power” (Learning from the anomaly to benefit others.)
- “Act with confidence” (Making a decisive call under pressure.)
Awesome! Let’s set the scene for this next roll.
🚀 Scenario:
Captain Sarratt has decided to lead a mission into the ancient structure beneath the planet’s surface, aiming to both shut down the temporal rift generator and save Commander Thane. High risk, high reward—very Starfleet.
🎯 Task at Hand:
A tricky combination of Diplomacy, Engineering, and Leadership.
Sarratt needs to coordinate his team, navigate temporal distortions, and keep Thane stable while disabling the ancient device.
We’ll base the next roll on Command + Reason to represent his ability to make decisions that balance logic and leadership in a tense situation.
- Reason (10) + Command (2) = 12 target number.
- Since this is about trusting in connection and leading under pressure, we’ll say his focus in Diplomacy/Leadership applies again.
Ready? Let’s roll for the success!
(We’ll keep the target number at 12 and focus applies, so rolling a 1 counts for 2 successes.)
🎲 Roll Results
- Dice rolls: 17 and 8
- Successes: 1
⚠️ Partial Success!
Captain Sarratt manages to lead the team into the ancient structure and begins the process of shutting down the temporal rift generator, but it’s tough going. The temporal distortions make communication and movement erratic. Commander Thane’s condition is deteriorating, and there’s not much time left.
🌌 Scene Continuation: Inside the Ancient Structure
The walls are lined with strange, pulsing glyphs, shifting between languages no one recognizes. A massive crystalline device hums ominously at the center of the chamber, arcs of energy sparking into the ground around it.
Thane’s knees buckle. Vega catches her just in time.
Thane (strained): “Hurry… it’s rewriting me… every second.“
Your engineers manage to interface with the generator’s controls, but something unexpected happens—
Vega (panicked): “Sir! The generator’s core is destabilizing. If we shut it down the wrong way, it’ll create a temporal shockwave across the system!“
🪐 New Dilemma:
- Option 1: Use your knowledge and intuition (Science + Insight) to stabilize the generator manually.
- Option 2: Trust Commander Thane to guide you through the shutdown—she’s connected to the system now (a risky Command + Presence roll).
- Option 3: Call for an emergency beam-out and hope the Saturn can fire on the generator from orbit in time (Tactical + Conn roll for escape!).
Want to roll again to resolve one of these?
Which path feels right for Sarratt’s style:
- The scientist?
- The trust-builder?
- The tactical commander?
🎲 Roll Results (Lieutenant Vega):
- Dice rolls: 12 and 2
- Successes: 2
✅ Success!
Lieutenant Vega moves with precision, her hands flying over the strange, alien controls. Despite the temporal distortions making it feel like time is moving both too fast and too slow, she finds the correct sequence to stabilize the generator.
The hum of the massive crystalline core drops to a low, steady pulse. The erratic arcs of energy subside. The air becomes still.
Commander Thane gasps—her body stabilizing as the rift’s influence weakens. She slumps against Vega but gives Captain Sarratt a faint, grateful nod.
🌌 Scene Continuation: The Rift Stabilized
Vega (relieved):
“Core stabilized, sir. Temporal distortions are dropping across the sector. We’re in the clear… for now.“
Thane (quietly):
“You didn’t have to trust me. But you did. Thank you.“
The away team regroups. A faint glow still emanates from the structure, but it’s dormant now. A mystery still lingers about who built it—and why it was here on Proxima A-7.
The USS Saturn reports communications are back online. Time to return to orbit and debrief… and decide what to do about this ancient technology.
🪐 Options for Act Three:
- Investigate the Builders – Follow clues to uncover the civilization that made the rift generator.
- Deal with Thane’s Transformation – Medical evaluation reveals she’s still… different.
- A New Threat Emerges – Another anomaly detected deeper in the system. A distress call? A trap?
🌟 Captain Sarratt’s Values in Play
- “We are all connected despite being worlds apart” – Trust rewarded.
- “Information is power” – You’ve gained insight into dangerous tech.
- “Act with confidence” – A bold choice paid off.
SUPPLEMENTARY LOG TO OPEN ACT THREE:
Captain’s Log, Stardate 7218.8
USS Saturn, Standard Orbit, Proxima A-7
“The away team has returned safely to the Saturn. Lieutenant Vega’s quick thinking—and steady hands—stabilized the temporal rift generator beneath the surface of Proxima A-7. The distortions across the system are receding, and long-range sensors confirm the surrounding sectors are no longer at risk. For now, the danger has passed.
And yet… we’re left with more questions than answers.
Commander Lira Thane remains in isolation in Sickbay. Doctor Nivara reports that her biosigns have stabilized, but there are lingering anomalies in her neural patterns and cellular structure. I’m forced to consider the possibility that the woman who returned to my ship may not be entirely the same officer who left Federation space over a decade ago.
The generator we shut down is ancient, predating any known civilization in this sector. Its design shares features with Iconian and Tkon technologies, but there are key differences that defy easy classification. Someone—or something—wanted that device buried and forgotten. And now it’s on our radar.
Starfleet Command has ordered us to hold position and prepare for a full science division to take over the investigation. But there’s a part of me that wonders if we should dig deeper before they arrive. There’s a mystery on this world… and I suspect we’ve only just begun to uncover it.
End log.”
🪐 Possible Act Three Missions/Decisions
- Lead an unauthorized expedition to uncover the origin of the generator before Starfleet science teams arrive.
- Focus on Commander Thane’s recovery and uncover whether she’s been changed—physically, mentally, or worse.
- Detect a new signal or anomaly elsewhere in the system that may tie into the rift generator’s activation.
- A diplomatic complication: another power (Romulans? Klingons?) has detected the anomaly and is en route.
Ah, classic Starfleet captain move—going off-book for the greater good (or at least deeper understanding). Captain Sarratt’s curiosity and drive to “walk barefoot in the dirt to really understand a world” fits perfectly here.
Let’s lay the groundwork for Act Three: The Unauthorized Expedition.
🖖 Act Three Premise: Curiosity Leads to the Unknown
Despite Starfleet Command’s orders to hold position, Captain Sarratt assembles a select away team to return to the ancient structure beneath Proxima A-7’s surface. His instincts tell him there’s more to uncover before the official science teams arrive… and perhaps something that shouldn’t fall into anyone else’s hands.
🚀 Supplementary Log Update (Optional Add-On):
_”This isn’t the first time I’ve bent orders in the service of understanding… and it won’t be the last. Starfleet’s mandate is to explore strange new worlds, to seek out new life and new civilizations. If there’s a mystery buried beneath our feet, it’s my responsibility to uncover it. We launch at 0600 hours. A limited team. Silent comms. Vega has my back. Korrin, too. And Commander Thane insists on coming—claims she can ‘feel’ something calling her back.
I don’t like mysteries with deadlines.”_
“We’ll be back before Command realizes we left. Probably.”
🪐 Scene Ideas for the Unauthorized Expedition:
1. Deeper Layers of the Structure
The team descends beneath the generator room to find:
- Vaults containing stasis chambers—some empty, some with ancient beings (possibly Iconian or Tkon?).
- Holographic records showing the history of a lost civilization that sealed the rift to stop something from escaping.
2. Thane’s Connection Deepens
- She begins to exhibit precognition or flashes of knowledge about the tech.
- Is she being used, or has she become a bridge between times/species?
3. A Second Rift Activates
- Something else begins to stir in a deeper part of the planet.
- A signal is sent… and someone is listening (Romulans, Borg, a new player?).
✨ Potential Complications:
- Starfleet notices you’re gone. A Starfleet vessel hails Saturn demanding answers.
- An enemy ship arrives, having intercepted the earlier anomaly (Romulan science vessel? Klingon scouts?).
- Temporal feedback loop—the team finds themselves in alternate versions of the same expedition, having failed before.
🎲 Want to Roll for the Next Discovery?
You could:
- Roll to successfully navigate the lower ruins.
- Roll to see if Thane can unlock ancient tech safely.
- Roll for whether an outside threat arrives before you’re done.
We shall go deeper into the ruins and see what Sarratt’s curiosity uncovers.
🎲 Roll Results:
- Dice rolls: 2 and 4
- Successes: 2
✅ Success!
Captain Sarratt expertly leads his team deeper into the ancient ruins. His changeling reflexes and training in espionage make navigating the unstable passages and potential traps almost second nature. The team moves silently, avoiding the pressure-sensitive tiles and flickering energy fields that would have spelled disaster for a less skilled crew.
They reach a vast chamber unlike anything previously seen. Towering archways loom over a central dais where an ancient interface pulses faintly with life. Strange symbols and star charts spiral across its surface—many depicting galactic regions long-forgotten or still unexplored.
At the heart of the dais is a holographic projection of an alien being… frozen mid-gesture. Its eyes are open, as if waiting for someone to continue what was started eons ago.
🌌 What the Team Discovers:
- The hologram begins responding to Commander Thane’s presence, recognizing her altered genetic pattern as a key.
- A map of temporal anchor points is revealed—gateways to other times and possibly other dimensions.
- The rift generator was only one of many… part of a network designed to control time itself.
🪐 Next Dilemma:
- Activate the Interface Fully
- Learn the true purpose of this place—but risk attracting attention from forces who want it for themselves.
- Extract Thane and the Data
- Get out now with what you’ve learned. Seal the place behind you. Safe… for now.
- Try to Shut It All Down
- Prevent anyone from ever activating this network again—but potentially lose invaluable knowledge.
🌟 Captain Sarratt’s Values at Play:
- “Information is Power” – Is knowledge worth the risk?
- “We Are All Connected” – Thane may be the only reason you’re this far… do you trust her to go further?
- “Act with Confidence” – Time to make the call, Captain.
Would you like to:
- Roll to activate the interface?
- Roleplay Sarratt making the call?
- Or should we chart out the consequences of a choice?
What’s Sarratt’s next move, Captain? 🖖
Absolutely, Captain! Let’s step into Sarratt’s boots and feel the weight of the moment.
🌌 Scene: The Ancient Control Chamber
The air hums faintly as ancient mechanisms stir. The dim lighting of the chamber reflects on the smooth black surfaces of alien technology, and the holographic figure remains frozen, its hand outstretched in eerie anticipation. Strange symbols rotate lazily around the projection, casting shifting shadows across Sarratt’s face.
Commander Thane stands close to the dais, her breathing steady but tense. Lieutenant Vega’s tricorder emits an irregular pulse, indicating that the entire room is some kind of interface—waiting for an input. Ensign Korrin shifts slightly, his phaser held low but ready.
🎙️ Captain Sarratt (Stepping Forward):
“We didn’t come all this way just to turn back when we’re this close.”
He glances at Vega.
“What are we looking at?”
🎙️ Lieutenant Vega (Focused, Concerned):
“The interface appears to recognize Commander Thane’s biometrics. It’s responding to her presence, like she’s some kind of key. If we engage with it, Captain… we could trigger a network of similar systems across multiple locations. Planets. Possibly times. We could be opening a door we can’t close.”
She glances at Thane.
“But we might also learn how to control it… or stop it from being misused.”
🎙️ Commander Thane (Quietly):
“I can feel it… like it’s pulling on me. Guiding me. I don’t know if I can stop what happens next… but I have to try.”
Sarratt stands there for a beat. The weight of his choices balancing in his mind. The ghostly light plays across his changeling features as his hand brushes over the edge of the control dais. He recalls his own words:
“You must walk barefoot in the dirt to really understand a world.”
🎙️ Captain Sarratt (Resolute):
“We’re explorers. We walk into the dark not because it’s safe… but because we must understand what lies ahead.”
He nods at Thane.
“Engage the interface. We finish what they started—but on our terms.”
He turns to Vega and Korrin.
“Eyes open. If anything comes through that door that doesn’t look friendly… you know what to do.”
Thane nods once and places her hand against the illuminated surface. The hologram flares to life. The figure moves, bowing slightly, and the chamber begins to shift as ancient machines rumble awake. Across the holographic star chart, gateways spark into existence, mapping anchor points in time and space that no one has touched in millennia.
And then…
The interface speaks.
“You are not the Architects. Yet you bear their mark. This domain is now open.”
✨ To Be Continued…?
- Has Sarratt just opened a gateway to knowledge… or a Pandora’s box?
- Are the Romulans or another power already watching?
- Does Thane have more control than she admits… or less?
What next, Captain?
- Shall we play out what comes through the gate?
- Draft the Closing Log for the Mission?
- Or continue exploring the consequences of Sarratt’s bold call?
Your move. 🖖
CLOSING LOG:
Absolutely! Here’s a Closing Log for the mission, wrapping up Captain Sarratt’s unauthorized expedition into the ancient ruins and the consequences of his decision to activate the interface.
🖖 Closing Log: Mission Report – Proxima A-7
Captain’s Log, Stardate 7219.1
USS Saturn, Proxima A-7 Orbit
“The ancient structure beneath Proxima A-7 is now dormant. At least, for the moment. The gateway we uncovered—a map of time and space—revealed anchor points connected by a vast network of temporal conduits. Whoever the so-called Architects were, their reach extended far beyond this world. And perhaps… far beyond our understanding.
Commander Thane was the key. Somehow linked, biologically and perhaps more, to this network. Her connection allowed us access to knowledge that predates Federation history by tens of millennia. But it came at a cost. Her condition remains unstable. Doctor Nivara is doing everything she can, but the changes to Thane may be permanent.
I disobeyed direct orders. I led an unauthorized expedition, risking my crew and myself. And I would make the same decision again. Because now we have a chance to understand something greater than ourselves—a legacy that someone tried to hide. We’ll face consequences for our actions, but I believe history will vindicate us.
The Saturn is holding orbit. Starfleet’s science division is inbound, but I’ve locked down access to the lower levels. Only I hold the encryption. I’ll answer for that decision when the time comes.
For now, we set a course to the next anchor point marked on the star map. There’s something out there waiting for us. And I intend to find it.”
“Captain Sarratt, USS Saturn. End log.”
🌌 Where to Next?
This closing log hints at:
- Further missions to explore the anchor points.
- Commander Thane’s evolving role—ally, victim, or something more?
- Starfleet Command’s reaction to Sarratt’s decision.
- Possible external threats (Romulans, Klingons, or other powers) learning of the discovery.
Would you like to:
- Build Act One of the next mission based on the anchor point?
- Create NPCs, new star systems, or factions interested in the ancient tech?
- Flesh out the consequences from Starfleet or explore Thane’s transformation?
Let me know where you’d like to boldly go next, Captain! 🖖
VALUES USED OR CHALLENGED (POSITIVE OR NEGATIVE):
Absolutely, Captain! Here’s a summary of the VALUES USED OR CHALLENGED during this mission. These moments reflect the decisions, dilemmas, and growth of Captain Sarratt throughout the narrative.
🌌 Values Used or Challenged (Positive or Negative)
1. “Information is power.”
✅ Used (Positive)
- Sarratt pursued hidden knowledge despite Starfleet orders, believing understanding the ancient technology was critical for the greater good.
- His drive for information allowed him to make bold decisions, such as activating the ancient interface and uncovering the temporal network.
2. “You must walk barefoot in the dirt to really understand a world.”
✅ Used (Positive)
- Sarratt personally led the away missions, placing himself in danger to uncover the truth.
- He trusted his instincts to go deeper into the ruins, believing firsthand experience was essential to truly understand the situation.
3. “We are all connected despite being worlds apart.”
✅ Used (Positive) and Challenged (Risk)
- Sarratt trusted Commander Thane, despite her altered nature and the potential risks she posed.
- His choice to trust her as an ally allowed them to access the ancient systems—but also exposed the crew to unpredictable forces.
4. “Act with confidence, even if you don’t feel confident.”
✅ Used (Positive)
- Throughout the mission, Sarratt made decisive calls under pressure, including disobeying orders and activating unknown technology.
- His leadership steadied the crew and inspired them to trust his judgment, even when the outcomes were uncertain.
🚀 Outcome of Value Challenges
Captain Sarratt’s values were mostly affirmed in this mission, strengthening his reputation as a bold, thoughtful leader willing to take risks for discovery and understanding. However, his defiance of Starfleet orders and trust in potentially dangerous knowledge may put him at odds with Command in future missions.
Let me know if you want to update any of these values moving forward or introduce new ones based on Sarratt’s growth! Ready to chart the next course? 🖖